The captivating Spiritfall infuses roguelite exploration with platform fighter combat, guaranteeing challenging mechanics, over 150 unique blessings, and randomized obstacles. Launch date: Feb 28, 2024.
🔥 What is Spiritfall?
Defeating Gentle Giant’s Spiritfall is not an easy task as it combines a roguelite and platform fighter. But it is well worth the effort once it launches on February 28, 2024. Spiritfall manges to merge the fast paced world of combo driven action and randomness of rogue styled games into something both fun and refreshing.
Taking the combat of Super Smash Bros. and Dead Cells Spiritfall transports players to a realm where divine blessings are bestowed upon warriors and makes combat engaging.

🗺️ Gameplay Overview: An intelligently constructed combination of roguelites and action fighting
For starters, Spiritfall merges:
🎮 Precision-based fighting Constitutes of a platform game.
🔁 A never-ending cycle of progression found in roguelite games.
⚔️ Hordes of enemies and randomly generated rooms.
🌌 Numerous options and variety of blessings and builds.
Spiritfall’s roguelite-like features make it stand out. Staying true to its promise, each run across the map delivers a new experience through:
Procedural and customizable enemy layouts
Dynamic powerup spawns and levels of difficulty
Varying combo options and self customization
The further you play, the stronger and more stat-rich you get.
🙏 150+ Blessings Divines

Spiritfall includes an exciting feature, the system of Divine Blessings. While exploring, you unlock new powers from divine spirits which serve as complex modifiers to various abilities.
Such modifiers in blessings can be over 150 and are categorized into:
🔥 Modifying damage dealt
💨 Enhancing movement
🛡️ Altering defenses
🧠 Utility effects
Every blessing enhances synergy and promotes experimentation. Builds will be different with every spin, and the systems allow creativity, especially in the rewarding strategic combos.
💀 Death is Only the Beginning
Embrace failure with open arms. Spiritfall exercises the roguelite mantra:
“death serves as a teach, not a definitive stop.”
You begin by falling, then reawaker at the sanctum, during which you are allowed to:
🧬 Unlock resources to secure permanent boosts
🗡️ Improve weapons as well their modifications
⚡ New skills and mechanics to unlock
This is essencial to make any semblance of a short sprint last towards your longterm assets, ensuring short plays last towards your assets.
🛠️ Variety of Weapons and the Fluidity of Combat
Weapons serve a different purpose in Spiritfall, as it has its provides for each:
Animation of attacking
Chains of assuming attacks
Striking Special
Interacting with the spirit

Every player is encouraged to try a plethora of weapons, perfect new forms of smashing foes, and perfecting the timing of the weapons. With effortless juggling of foes mid air, or chaining ground striking, weapons never lack in dominance.
❤️ Built with the Community
Gentle Giant has actively participated with the community throughout Early Access, adding content, adjusting mechanics, and refining systems through actual player feedback.
“We could not have done it without your feedback through Spiritfall’s development…”
From Discord to forums, the developers have continued to invite players to participate in contributing to the game’s evolution even after it’s out.
⚙️ System Requirements
Minimum:
OS: Windows 7, 10, or 11
CPU: Intel Core i3 or equivalent
RAM: 6 GB
GPU: GTX 760 / Radeon R7 360
DirectX: 11
Storage: 2 GB
Recommended:
OS: Windows 10
CPU: Intel i5 Skylake or AMD Ryzen 3
RAM: 8 GB
GPU: GTX 950 / AMD R7 370
Storage: 2 GB
⚠️ Lightweight and optimized – performs well on mid-tier systems!
❓ FAQs – Spiritfall
❓ How do you describe the gameplay?
Spiritfall is a roguelite platform fighter boasting fast-paced, combo-driven combat and randomized room progression.
❓ Does it feature character customization?
You can customize your combat style and abilities using more than 150 divine blessings and combat upgrades.
❓ Is Spiritfall hard?
Yes, but fairly so. Every death comes with valuable lessons and you emerge stronger and wiser with every attempt.
❓ Is Spiritfall multiplayer?
Currently it is delivered as a single player experience with an emphasis on progression and skill mastery.
🔘 How long is a typical run?
A typical run usually lasts between 20 to 45 minutes. This, however, largely depends on one’s skill and the path taken during the run.